Scott
Stats
- Level
- 240
- Attribute
- Bystander
- Type
- DEX
- Class
- Ranger
- Grade
- Mythical
- HP
- 122 119 107
- ATK
- 8 196 187
- DEF
- 1 516 306
- CRIT Rate
- 5
- ACC
- 0
- EVA
- 0
- SPD
- 5
- Haste
- 0
Skills
Combination
- Deals 80% ATK as damage 3 times to all enemies in a straight line, then moves to the enemy with the lowest HP to deal 200% ATK as damage to all nearby enemies.
- Damage of the last attack increases to 220% ATK.
- Targets hit by the last attack are stunned for 2 sec.
Consecutive Blow
- Scott goes for the target’s weak point, dealing 82% ATK as damage 4 times. The enemy hit by his last punch receives 60% of Scott’s ATK as damage every sec for 10 sec when moving.
- Damage increases by 91% ATK.
- Damage taken by enemies when moving increases by 70% ATK.
- Damage increases by 100% ATK.
Attack Notice
- Scott shows signs of launching an attack to nearby enemies, increasing ATK by 30% for 8 sec. Nearby enemies run away out of fear for 5 sec.
- Comrades near Scott receive the same effect.
- Duration of ATK boost increases to 12 sec.
Prime Target
- During combat: If there is an enemy with 40% or lower HP, Scott changes his basic attack stance, attacking the enemy until it dies. While in this new stance, Scott’s ATK increases by 30% and Lifesteal by 40.
- ATK increases to 50% while in stance.
- Triggers if there is an enemy with 50% or lower HP.
Scott’s Personal Gear
- During combat: When Prime Target is activated, reduces damage received from enemies by 40% for 5 sec.
- During combat: When Prime Target is activated, reduces damage received from enemies by 60% for 5 sec.
- During combat: When Prime Target is activated, becomes immune to CC for 5 sec.
- Duration increases to 7 sec.
Scott’s Benefit
- During combat: If Scott’s max HP falls below 50%, increases ATK by 8%, healing received by 25%, and Miss by 17. When a random enemy dies, a stack of the same effect is added.
- During combat: Instantly restores 35% of HP lost when a surrounding enemy dies.
Chart