Saint Seiya Legend of JusticeSaint Seiya Legend of Justice
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Saint Seiya Legend of JusticeSaint Seiya Legend of Justice
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Io
Io, Skylla
Class Advantages, True Damage
Stats
Role
Assassin
Element
Water Knight
Stars
16★
Level
240
HP
408860
ATK
51896
DEF
7310
ATK Speed
100%
Crit Rate
2%
Tenacity
1%
Crit DMG Rate
0%
Toughness
0%
Hit
239
DODGE
0
HP Drain
0%
HEALING
0%
RH
0%
HASTE
0
DMG Boost
0%
DMG Reduced
0%
Regen on Attacks
10.09%
Regen on Damage
1.72%
Date
14/12/2022
Promotes
6★ Io

5★ Io

5★ Io

7★ Io

6★ Io

6★ Water Knight

6★ Water Knight

8★ Io

7★ Io

6★ Io

9★ Io

8★ Io

8★ Water Knight

10★ Io

9★ Io

8★ Water Knight

11★ Io

10★ Io

6★ Io

6★ Io

12★ Io

11★ Io

6★ Io

6★ Saint

13★ Io

12★ Io

6★ Io

6★ Saint

14★ Io

13★ Io

6★ Io

6★ Saint

15★ Io

14★ Io

6★ Io

8★ Saint

16★ Io

15★ Io

6★ Io

8★ Saint

Skills
Big TornadoBig Tornado
  1. Summon Big Tornado, blow contrapuntal enemies and [Levitate] them for 5 sec. During this [Levitate] time, deal true DMG equal to 70% of ATK per sec; true DMG ignores all defence and DMG reduction effects. During the [Levitate] time, the target cannot move and will not be attacked; this effect cannot be immuned.
    Passive: Skylla Io always attacks the contrapuntal enemy primarily.
  2. Increase true DMG to 80% of ATK per sec.
  3. Increase true DMG to 90% of ATK per sec.
  • Start time
    2.7s
  • End time
    4.1s
  • Delay
    0s
  • Cooldown
    0s
  • Regen on Attacks
    0%
  • Regen on Damage
    6%
  • Vampire InhaleVampire Inhale
    1. Release a group of vampires to attack the contrapuntal enemies; deal DMG equal to 250% of ATK. The lower HP the target has, the more DMG this skill will deal; increase extra DGM by 75% at most.
    2. Vampire Inhale has Leech effect. The lower HP Io has, the higher rate of Leech he gets; recharge HP equal to 50% of DMG at most.
    3. Vampire Inhale has Leech effect. The lower HP Io has, the higher rate of Leech he gets; recharge HP equal to 80% of DMG at most.
    4. Vampire Inhale has Leech effect. The lower HP Io has, the higher rate of Leech he gets; recharge HP equal to 120% of DMG at most.
  • Start time
    0.9s
  • End time
    1.7s
  • Delay
    4.9s
  • Cooldown
    12s
  • Regen on Attacks
    19%
  • Regen on Damage
    6%
  • Power of SkyllaPower of Skylla
    1. When attacking any enemy, Io gains 1 layer of Power of Skylla permanently according to the type of the enemy.
      Spirit of Bee: get spirit of bee when attacking the Assist Knight. Poison the target with normal attack or skill; deal DMG equal to 10% of ATK every 0.5 sec; the Poison effect can be overlaid up to 5 layers.
      Spirit of Wolf: get spirit of wolf when attacking the Protector Knight. Get extra 4% of Armor Pen; this effect can be overlaid up to 4 layers.
      Spirit of Eagle: get spirit of eagle when attacking Assassin Knight. Get extra 4% of Crit rate and Hit rate; this effect can be overlaid up to 4 layers.
      Spirit of Snake: get spirit of snake when attacking the Skilled Knight. Increase Crit DMG and Leech by 6%; this effect can be overlaid up to 3 layers.
      Spirit of Bear: get spirit of bear when attacking the Warrior Knight. Reduce the DMG on Io by 6%; this effect can be overlaid up to 3 layers.
    2. Spirit of Bee: increase the DMG of Poison to 15% of ATK every 0.5 sec.
      Spirit of Wolf: get extra 6% of Armor Pen.
      Spirit of Eagle: get extra 6% of Crit rate and hit rate.
      Spirit of Snake: increase Cirt DMG and Leech by 8%.
      Spirit of Bear: reduce DMG on Io by 8%.
    3. Spirit of Bee: increase the DMG of Poison to 20% of ATK every 0.5 sec.
      Spirit of Wolf: get extra 8% of Armor Pen.
      Spirit of Eagle: get extra 8% of Crit rate and hit rate.
      Spirit of Snake: increase Cirt DMG and Leech by 10%.
      Spirit of Bear: reduce DMG on Io by 10%.
    AdaptionAdaption
    1. +10% Dodge and Damage Reduction when Io is deployed in the front; +10% Crit and Attack Speed instead when he's in the rear.
    2. +10% Dodge and Damage Reduction when Io is deployed in the front.
    3. When Io is in the back, increase Crit and ATKS by 15%.
    Armor
    Skylla Scale
      1. Gains one random effect of Skylla Power upon the start of battle.
      2. Gains 2 random effects of Skylla Power upon the start of battle.
      3. Gains 3 random effects of Skylla Power upon the start of battle.
      4. Grants one more effect of Skylla Power each time it is gained.
  • HP Boost
    12%
  • ATK Boost
    21%
  • DEF Boost
    6%
  • DODGE
    90
  • Constellation
    [Skylla Exclusive]
      Survival of the Fittest (3p)Survival of the Fittest (3p)
      1. Increase extra 5% of the effect of Adaption.
      Survival of the Fittest (9p)Survival of the Fittest (9p)
      1. Get all effects of Adaption either in the front or in the back.
  • HP Boost
    12%
  • Toughness
    132
  • ATK Speed
    5.1%
  • ATK Boost
    11.1%
  • HEALING
    6%
  • DEF Boost
    42.29%
  • DODGE
    96
  • Chart