Divine Cloth ShunDivine Cloth Shun
Protects teammates with nebula and chains
Shun stands in front of Hypnos even after his Gold Cloth was shattered. Andromeda is blessed by Athena's Blood and awakened again in the face of danger, as Shun returns to battle in Divine Cloth. It is his responsibility to rescue Athena!
Stats
Редкость
A
Cloth kind
Legendary
Available
Yes
HP
17 290
Speed
292
Защита
498
Косм. ЗЩТ
299
Физ. АТК
2 707
Физ. крит
4 000
P.Crit Level
225
Коэфф. крита
Skills
Chains.NebulaChains.Nebula
  1. Deals 100% P.DMG to an enemy and gains 3% damage reduction. 100% P.DMG, and gains 3% damage reduction.
  2. Deals 110% P.DMG to an enemy and gains 5% damage reduction. 110% P.DMG, and gains 5% damage reduction.
  3. Deals 115% P.DMG to an enemy and gains 6% damage reduction. 115% P.DMG, and gains 6% damage reduction.
  4. Deals 120% P.DMG to an enemy and gains 10% damage reduction. 120% P.DMG, and gains 10% damage reduction.
  5. Deals 150% P.DMG to an enemy and gains 20% damage reduction. 150% P.DMG, and gains 20% damage reduction.
Chains.Impregnable FortressChains.Impregnable Fortress
  1. Divine Cloth Shun safeguards a teammate with chains for 1 action round. While active, any healing or damage to the teammate will be calculated until safeguard is over, at which point teammate takes 98% damage and receive 110% healing. When calculating, takes 98% damage and 110% healing.
  2. Divine Cloth Shun safeguards a teammate with chains for 1 action round. While active, any healing or damage to the teammate will be calculated until safeguard is over, at which point teammate takes 95% damage and receive 130% healing. When calculating, takes 95% damage and 130% healing.
  3. Divine Cloth Shun safeguards a teammate with chains for 1 action round. While active, any healing or damage to the teammate will be calculated until safeguard is over, at which point teammate takes 90% damage and receive 150% healing. When calculating, takes 90% damage and 150% healing.
  4. Divine Cloth Shun safeguards a teammate with chains for 1 action round. While active, any healing or damage to the teammate will be calculated until safeguard is over, at which point teammate takes 85% damage and receive 170% healing. When calculating, takes 85% damage and 170% healing.
  5. Divine Cloth Shun safeguards a teammate with chains for 1 action round. While active, any healing or damage to the teammate will be calculated until safeguard is over, at which point teammate takes 80% damage and receive 200% healing. When calculating, takes 80% damage and 200% healing.
Ultimate.Thunder WaveUltimate.Thunder Wave
  1. Divine Cloth Shun unleashes Thunder Wave at an enemy, dealing 150% P.DMG. After casting, a nebula storm forms in the sky above the enemy Saint for 2 rounds, dealing 50% P.DMG to all enemies while forming and at the beginning of each subsequent round. The storm also deals P.DMG equal to 30% all of the damage taken by allies safeguarded by [Chains.Impregnable Fortress] during the last 3 rounds (damage dealt by allies will be reduced). Deals 150% damage to an enemy and 50% to all enemies. Also deals 30% of damage taken, but no more than ATK x 300%.
  2. Divine Cloth Shun unleashes Thunder Wave at an enemy, dealing 170% P.DMG. After casting, a nebula storm forms in the sky above the enemy Saint for 2 rounds, dealing 80% P.DMG to all enemies while forming and at the beginning of each subsequent round. The storm also deals P.DMG equal to 40% all of the damage taken by allies safeguarded by [Chains.Impregnable Fortress] during the last 3 rounds (damage dealt by allies will be reduced). Deals 170% damage to an enemy and 80% to all enemies. Also deals 40% of damage taken, but no more than ATK x 350%.
  3. Divine Cloth Shun unleashes Thunder Wave at an enemy, dealing 190% P.DMG. After casting, a nebula storm forms in the sky above the enemy Saint for 2 rounds, dealing 100% P.DMG to all enemies while forming and at the beginning of each subsequent round. The storm also deals P.DMG equal to 40% all of the damage taken by allies safeguarded by [Chains.Impregnable Fortress] during the last 3 rounds (damage dealt by allies will be reduced). Deals 190% damage to an enemy and 100% to all enemies. Also deals 40% of damage taken, but no more than ATK x 400%.
  4. Divine Cloth Shun unleashes Thunder Wave at an enemy, dealing 210% P.DMG. After casting, a nebula storm forms in the sky above the enemy Saint for 2 rounds, dealing 110% P.DMG to all enemies while forming and at the beginning of each subsequent round. The storm also deals P.DMG equal to 50% all of the damage taken by allies safeguarded by [Chains.Impregnable Fortress] during the last 3 rounds (damage dealt by allies will be reduced). Deals 210% damage to an enemy and 110% to all enemies. Also deals 50% of damage taken, but no more than ATK x 450%.
  5. Divine Cloth Shun unleashes Thunder Wave at an enemy, dealing 230% P.DMG. After casting, a nebula storm forms in the sky above the enemy Saint for 2 rounds, dealing 120% P.DMG to all enemies while forming and at the beginning of each subsequent round. The storm also deals P.DMG equal to 65% all of the damage taken by allies safeguarded by [Chains.Impregnable Fortress] during the last 3 rounds (damage dealt by allies will be reduced). Deals 230% damage to an enemy and 120% to all enemies. Also deals 65% of damage taken, but no more than ATK x 500%.
A Kind HeartA Kind Heart
  1. Shun is kind. After [Chains.Impregnable Fortress] fades, if the protected teammate takes lethal damage, the teammate's HP is reduced to 1 and Divine Cloth Shun loses 40% HP. Loses 40% HP to save a teammate.
  2. Shun is kind. After [Chains.Impregnable Fortress] fades, if the protected teammate takes lethal damage, the teammate's HP is reduced to 1 and Divine Cloth Shun loses 35% HP. Loses 35% HP to save a teammate.
  3. Shun is kind. After [Chains.Impregnable Fortress] fades, if the protected teammate takes lethal damage, the teammate's HP is reduced to 1 and Divine Cloth Shun loses 30% HP. Loses 30% HP to save a teammate.
  4. Shun is kind. After [Chains.Impregnable Fortress] fades, if the protected teammate takes lethal damage, the teammate's HP is reduced to 1 and Divine Cloth Shun loses 25% HP. Loses 25% HP to save a teammate.
  5. Shun is kind. After [Chains.Impregnable Fortress] fades, if the protected teammate takes lethal damage, the teammate's HP is reduced to 1 and Divine Cloth Shun loses 15% HP. Loses 15% HP to save a teammate.
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