Ichi, Hydra Bronze Knight
Continuous Damage, Poison
Continuous Damage, Poison
Stats
- Role
- Assassin
- Element
- Water Knight
- Stars
- 8★
- Level
- 160
- HP
- 83925
- ATK
- 10250
- DEF
- 1632
- ATK Speed
- 100%
- Crit Rate
- 2.2%
- Tenacity
- 0.8%
- Crit DMG Rate
- 0%
- Toughness
- 0%
- Hit
- 159
- DODGE
- 0
- HP Drain
- 0%
- HEALING
- 0%
- RH
- 0%
- HASTE
- 0
- DMG Boost
- 0%
- DMG Reduced
- 0%
- Regen on Attacks
- 10.2%
- Regen on Damage
- 1.73%
- Date
- 12/07/2022
Promotes
- 4★ Ichi
3★ Ichi
3★ Ichi
3★ Ichi
- 5★ Ichi
4★ Ichi
4★ Water Knight
4★ Water Knight
- 6★ Ichi
5★ Ichi
5★ Ichi
- 7★ Ichi
6★ Ichi
6★ Water Knight
6★ Water Knight
- 8★ Ichi
7★ Ichi
6★ Ichi
Skills
Hydra's Fangs
- Ichi uses fangs to attack the enemy with highest percentage of HP for 6 times: deal DMG equal to 100% of ATK in every hit; [Daze] the enemy shortly; [Poison] the enemy in the last hit and deal DMG equal to 25% of ATK every 0.5 sec for 4 sec.
- Increase the DMG of every hit of fangs to 120% of ATK; become immune to control effects during the arcane.
- Increase the DMG of every hit of fangs to 140% of ATK; become immune to control effects and ignore all damage during the arcane.
- Start time
- 1.2s
- End time
- 2.7s
- Delay
- 0s
- Cooldown
- 0s
- Regen on Attacks
- 0%
- Regen on Damage
- 1.5%
Fang Fist
- Deal DMG equal to 280% of ATK to 1 random back enemy; [Poison] the enemy and deal DMG equal to 30% of ATK at 0.5-sec intervals for 3 sec.
- Increase the DMG of Fang Fist to 300%.
- Fang Fist attacks the poisoned enemy primarily; if the enemy is poisoned, increase the DMG of Fang Fist by 50%.
- Increase the DMG of Fang Fist to 320%.
- Start time
- 0.5s
- End time
- 1.5s
- Delay
- 4.7s
- Cooldown
- 11s
- Regen on Attacks
- 15.2%
- Regen on Damage
- 6%
Fang Bite
- The fangs add extra DMG equal to 5% of the target’s HP in every attack of Ichi. The extra-added DMG is no more than 100% of Ichi’s ATK.
- Add extra DMG equal to 6% of the target’s HP in every attack. The extra-added DMG is no more than 150% of his ATK.
- Add extra DMG equal to 6% of the target’s HP in every attack. The extra-added DMG is no more than 150% of his ATK.
Armor
Constellation
Chart