Leo KaiserLeo Kaiser
Thunder's Bellow - Lion's Roar
The Leo Gold Saint is a cold-hearted and powerful combatant with superhuman strength and speed. He guarded the Leo Temple, never allowing anyone to set foot there. But when he encountered Ikki, his Lion King's heart, which had always been as unyielding as steel, was shaken...
Stats
Rarity
A
Cloth kind
Gold Saint
Available
Yes
HP
15 340
Speed
297
P.DEF
517
C.DEF
461
P.ATK
2 815
P.Crit
2 000
P.Crit Level
150
Critical Rate
Skills
Thunder BoltThunder Bolt
  1. Deals P.DMG equal to 80% P.ATK to a single target, with a 30% chance to deal an additional instance of damage that comes with another 30% chance to deal additional instances of damage (up to 2 instances of damage). Apart from dealing damage alongside its master, Goldie will launch additional attacks on Kaiser's target with [Lion's Claw], which is dependent on the total number of instances of damage of this basic attack. Damage equal to 80% P.ATK with a 30% chance to launch additional attacks (up to 2 instances); Goldie will cast [Lion's Claw] according to the total number of instances of damage.
  2. Deals P.DMG equal to 85% P.ATK to a single target, with a 40% chance to deal an additional instance of damage that comes with another 80% chance to deal additional instances of damage (up to 3 instances of damage). Apart from dealing damage alongside its master, Goldie will launch additional attacks on Kaiser's target with [Lion's Claw], which is dependent on the total number of instances of damage of this basic attack. Damage equal to 85% P.ATK with a 40% chance to launch additional attacks (up to 3 instances); Goldie will cast [Lion's Claw] according to the total number of instances of damage.
  3. Deals P.DMG equal to 90% P.ATK to a single target, with a 50% chance to deal an additional instance of damage that comes with another 80% chance to deal additional instances of damage (up to 3 instances of damage). Apart from dealing damage alongside its master, Goldie will launch additional attacks on Kaiser's target with [Lion's Claw], which is dependent on the total number of instances of damage of this basic attack. Damage equal to 90% P.ATK with a 50% chance to launch additional attacks (up to 3 instances); Goldie will cast [Lion's Claw] according to the total number of instances of damage.
  4. Deals P.DMG equal to 95% P.ATK to a single target, with a 60% chance to deal an additional instance of damage that comes with another 80% chance to deal additional instances of damage (up to 4 instances of damage). Apart from dealing damage alongside its master, Goldie will launch additional attacks on Kaiser's target with [Lion's Claw], which is dependent on the total number of instances of damage of this basic attack. Damage equal to 95% P.ATK with a 60% chance to launch additional attacks (up to 4 instances); Goldie will cast [Lion's Claw] according to the total number of instances of damage.
  5. Deals P.DMG equal to 100% P.ATK to a single target, with a 80% chance to deal an additional instance of damage that comes with another 80% chance to deal additional instances of damage (up to 5 instances of damage). Apart from dealing damage alongside its master, Goldie will launch additional attacks on Kaiser's target with [Lion's Claw], which is dependent on the total number of instances of damage of this basic attack. Damage equal to 100% P.ATK with a 80% chance to launch additional attacks (up to 5 instances); Goldie will cast [Lion's Claw] according to the total number of instances of damage.
Lightning PlasmaLightning Plasma
  1. Kaiser deals 3 instances of P.DMG equal to 60% P.ATK each to a single target, removing hard-control effects (Stun, Restrict, Nightmare, Freeze, Black Ice, Sleep, Petrification, etc.) and purifying debuffs on all summoned units in his lineup. He will also order them to attack the enemy once. 3 instances of P.DMG equal to 60% P.ATK each; removes hard-control effects and purifies debuffs on summoned units, then orders them to attack.
  2. Kaiser deals 3 instances of P.DMG equal to 70% P.ATK each to a single target, removing hard-control effects (Stun, Restrict, Nightmare, Freeze, Black Ice, Sleep, Petrification, etc.) and purifying debuffs on all summoned units in his lineup. He will also order them to attack the enemy once. 3 instances of P.DMG equal to 70% P.ATK each; removes hard-control effects and purifies debuffs on summoned units, then orders them to attack.
  3. Kaiser deals 4 instances of P.DMG equal to 80% P.ATK each to a single target, removing hard-control effects (Stun, Restrict, Nightmare, Freeze, Black Ice, Sleep, Petrification, etc.) and purifying debuffs on all summoned units in his lineup. He will also order them to attack the enemy once. 4 instances of P.DMG equal to 80% P.ATK each; removes hard-control effects and purifies debuffs on summoned units, then orders them to attack.
  4. Kaiser deals 4 instances of P.DMG equal to 90% P.ATK each to a single target, removing hard-control effects (Stun, Restrict, Nightmare, Freeze, Black Ice, Sleep, Petrification, etc.) and purifying debuffs on all summoned units in his lineup. He will also order them to attack the enemy once. 4 instances of P.DMG equal to 90% P.ATK each; removes hard-control effects and purifies debuffs on summoned units, then orders them to attack.
  5. Kaiser deals 5 instances of P.DMG equal to 100% P.ATK each to a single target, removing hard-control effects (Stun, Restrict, Nightmare, Freeze, Black Ice, Sleep, Petrification, etc.) and purifying debuffs on all summoned units in his lineup. He will also order them to attack the enemy once. 5 instances of P.DMG equal to 100% P.ATK each; removes hard-control effects and purifies debuffs on summoned units, then orders them to attack.
Summoning GoldieSummoning Goldie
  1. Kaiser summons Goldie when the battle begins. The lion will inherit 70% of his battle attributes and gain the ability to cast skills such as [Lion's Claw], [Raging Bite], and [Lion's Hunt] at the same level as [Summoning Goldie]. After every two rounds, Kaiser will summon Goldie again. Inherits 70% of his battle attributes; Level 1 skills for Goldie.
  2. Kaiser summons Goldie when the battle begins. The lion will inherit 75% of his battle attributes and gain the ability to cast skills such as [Lion's Claw], [Raging Bite], and [Lion's Hunt] at the same level as [Summoning Goldie]. After every two rounds, Kaiser will summon Goldie again. Inherits 75% of his battle attributes; Level 2 skills for Goldie.
  3. Kaiser summons Goldie when the battle begins. The lion will inherit 80% of his battle attributes and gain the ability to cast skills such as [Lion's Claw], [Raging Bite], and [Lion's Hunt] at the same level as [Summoning Goldie]. After every two rounds, Kaiser will summon Goldie again. Inherits 80% of his battle attributes; Level 3 skills for Goldie.
  4. Kaiser summons Goldie when the battle begins. The lion will inherit 90% of his battle attributes and gain the ability to cast skills such as [Lion's Claw], [Raging Bite], and [Lion's Hunt] at the same level as [Summoning Goldie]. After every two rounds, Kaiser will summon Goldie again. Inherits 90% of his battle attributes; Level 4 skills for Goldie.
  5. Kaiser summons Goldie when the battle begins. The lion will inherit 100% of his battle attributes and gain the ability to cast skills such as [Lion's Claw], [Raging Bite], and [Lion's Hunt] at the same level as [Summoning Goldie]. After every two rounds, Kaiser will summon Goldie again. Inherits 100% of his battle attributes; Level 5 skills for Goldie.
Two Hearts in OneTwo Hearts in One
  1. The bond that Kaiser shares with Goldie allows them to support each other in a battle: When Kaiser deals damage, Goldie will recover HP equal to 20% of damage dealt by Kaiser (overhealing will be converted to a Shield that does not exceed 10% of Goldie's Max HP). Similarly, when Goldie deals damage, Kaiser will recover HP equal to 20% of damage dealt by Goldie (overhealing will be converted to a Shield that does not exceed 10% of Kaiser's Max HP).
    As long as Kaiser is around, he shall grant all summoned units in his lineup 5% x (the number of summoned units) DMG boost (up to 2 stacks), and provide half the DMG boost to all ally units. Restores HP equal to 20% of damage dealt to each other; overhealing will be converted to a Shield that does not exceed 10% of Max HP; each summoned unit gets a 5% DMG boost (up to 2 stacks) and ally Saints get half the boost.
  2. The bond that Kaiser shares with Goldie allows them to support each other in a battle: When Kaiser deals damage, Goldie will recover HP equal to 25% of damage dealt by Kaiser (overhealing will be converted to a Shield that does not exceed 15% of Goldie's Max HP). Similarly, when Goldie deals damage, Kaiser will recover HP equal to 25% of damage dealt by Goldie (overhealing will be converted to a Shield that does not exceed 15% of Kaiser's Max HP).
    As long as Kaiser is around, he shall grant all summoned units in his lineup 6% x (the number of summoned units) DMG boost (up to 3 stacks), and provide half the DMG boost to all ally units. Restores HP equal to 25% of damage dealt to each other; overhealing will be converted to a Shield that does not exceed 15% of Max HP; each summoned unit gets a 6% DMG boost (up to 3 stacks) and ally Saints get half the boost.
  3. The bond that Kaiser shares with Goldie allows them to support each other in a battle: When Kaiser deals damage, Goldie will recover HP equal to 30% of damage dealt by Kaiser (overhealing will be converted to a Shield that does not exceed 20% of Goldie's Max HP). Similarly, when Goldie deals damage, Kaiser will recover HP equal to 30% of damage dealt by Goldie (overhealing will be converted to a Shield that does not exceed 20% of Kaiser's Max HP).
    As long as Kaiser is around, he shall grant all summoned units in his lineup 7% x (the number of summoned units) DMG boost (up to 4 stacks), and half the DMG boost to all ally units. Restores HP equal to 30% of damage dealt to each other; overhealing will be converted to a Shield that does not exceed 20% of Max HP; each summoned unit gets a 7% DMG boost (up to 4 stacks) and ally Saints get half the boost.
  4. The bond that Kaiser shares with Goldie allows them to support each other in a battle: When Kaiser deals damage, Goldie will recover HP equal to 40% of damage dealt by Kaiser (overhealing will be converted to a Shield that does not exceed 25% of Goldie's Max HP). Similarly, when Goldie deals damage, Kaiser will recover HP equal to 40% of damage dealt by Goldie (overhealing will be converted to a Shield that does not exceed 25% of Kaiser's Max HP).
    As long as Kaiser is around, he shall grant all summoned units in his lineup 8% x (the number of summoned units) DMG boost (up to 5 stacks), and half the DMG boost to all ally units. Restores HP equal to 40% of damage dealt to each other; overhealing will be converted to a Shield that does not exceed 25% of Max HP; each summoned unit gets an 8% DMG boost (up to 5 stacks) and ally Saints get half the boost.
  5. The bond that Kaiser shares with Goldie allows them to support each other in a battle: When Kaiser deals damage, Goldie will recover HP equal to 50% of damage dealt by Kaiser (overhealing will be converted to a Shield that does not exceed 30% of Goldie's Max HP). Similarly, when Goldie deals damage, Kaiser will recover HP equal to 50% of damage dealt by Goldie (overhealing will be converted to a Shield that does not exceed 30% of Kaiser's Max HP).
    As long as Kaiser is around, he shall grant all summoned units in his lineup 10% x (the number of summoned units) DMG boost (up to 5 stacks), and half the DMG boost to all ally units. Restores HP equal to 50% of damage dealt to each other; overhealing will be converted to a Shield that does not exceed 30% of Max HP; each summoned unit gets a 10% DMG boost (up to 5 stacks) and ally Saints get half the boost.
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