Glenn
Stats
- Level
- 240
- Attribute
- Ally
- Type
- INT
- Class
- Support
- Grade
- Mythical
- HP
- 127 528 591
- ATK
- 7 622 454
- DEF
- 1 651 545
- CRIT Rate
- 5
- ACC
- 0
- EVA
- 0
- SPD
- 3
- Haste
- 0
Skills
Proximity Flare
- Shoots a flare in the air, triggering the following effects for all targets within range except Glenn: Comrades obtain 80 Energy every sec for 3 sec, and their ATK is increased by 30% for 6 sec. 50% chance to stun up to 3 enemies within range for 4 sec.
- Comrades within range gain 100 Energy every sec.
- Comrades within range gain 120 Energy every sec.
Spike Ball
- Throws a spiked ball, dealing 155% ATK as damage to an enemy and reducing the target’s ACC by 100 for 7 sec. The enemy has its Energy reduced by 100. Glenn’s own Energy is restored equal to the amount reduced from the enemy.
- Damage increases by 185% ATK.
- ACC Reduction duration increases to 10 sec.
- Damage increases by 220% ATK.
Recover Vitality
- On entering combat: Places 3 drinks in front of Glenn. When the HP of a comrade falls below 50%, a drink is consumed, restoring that comrade’s HP by 30% Max HP (excluding Glenn). A drink can be consumed by a nearby comrade once every 5 sec.
- Drinks are replenished once all of them are consumed.
- Drink’s HP restoration increases by 40%.
Emergency Evasion
- During combat: If incoming damage is greater than 15% Max HP, 50 Energy will be used to block it. This effect triggers once every 3 sec.
- During combat: Gains 20 Energy every sec.
- Triggers if incoming damage is greater than 10% of Max HP.
Glenn’s Personal Gear
- Places an Energy Drink on the battlefield at the start of the battle. When there’s a comrade with 600 Energy or higher around the Energy Drink, Glenn drinks the Energy Drink to obtain 60 Energy. Once all drinks are consumed and replenished, the Energy Drink is also replenished.
- Energy obtained increases to 120.
- Energy obtained increases to 200.
- Energy obtained increases to 400.
Glenn’s Benefit
- During combat: A comrade who had their HP restored by the Recover Vitality skill restores 1% of their max HP every sec for 10 sec.
- During combat: A comrade who had their HP restored by the Recover Vitality skill restores 1.2% of their max HP every sec for 15 sec.
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