Gigant, Terrestrial Violence Star
Titanic strength, intimidates enemies
Titanic strength, intimidates enemies
Stats
- Role
- Warrior
- Element
- Earth Knight
- Stars
- 16★
- Level
- 240
- HP
- 428514
- ATK
- 47506
- DEF
- 8932
- ATK Speed
- 100%
- Crit Rate
- 2%
- Tenacity
- 1%
- Crit DMG Rate
- 0%
- Toughness
- 0%
- Hit
- 239
- DODGE
- 0
- HP Drain
- 0%
- HEALING
- 0%
- RH
- 0%
- HASTE
- 0
- DMG Boost
- 0%
- DMG Reduced
- 0%
- Regen on Attacks
- 11.02%
- Regen on Damage
- 1.87%
- Date
- ?
Promotes
- 6★ Gigant
5★ Gigant
5★ Gigant
- 7★ Gigant
6★ Gigant
6★ Earth
6★ Earth
- 8★ Gigant
7★ Gigant
6★ Gigant
- 9★ Gigant
8★ Gigant
8★ Earth
- 10★ Gigant
9★ Gigant
8★ Earth
- 11★ Gigant
10★ Gigant
6★ Gigant
6★ Gigant
- 12★ Gigant
11★ Gigant
6★ Gigant
6★ Saint
- 13★ Gigant
12★ Gigant
6★ Gigant
6★ Saint
- 14★ Gigant
13★ Gigant
6★ Gigant
6★ Saint
- 15★ Gigant
14★ Gigant
6★ Gigant
8★ Saint
- 16★ Gigant
15★ Gigant
6★ Gigant
8★ Saint
Skills
Giant's Catch
- Grabs the enemy with very large hands like those of Cyclops in mythology, knocks it down, then hits him by launching 6 attacks on the ground, and each deals damage equal to 100% of ATK.
- Each attack deals damage equal to 120% of ATK. When dealing the attack, remains in the [Super Armor] state.
- The last attack additionally deals damage equal to 120% ATK and refreshes the duration of all debuffs of the target.
- Start time
- 0.791s
- End time
- 4s
- Delay
- 0s
- Cooldown
- 0s
- Regen on Attacks
- 0%
- Regen on Damage
- 0.71%
Giant's Dash
- Knocks up the enemy in front with a full-strength punch for 1.5s, dealing damage equal to 270% of Giganto's ATK.
- Increases the duration of knock-up to 2.5s.
- Increases the damage to 330%.
- When the enemy falls to the ground, it will be [Blind] for 5s and attacks from blinded unit is unable to hit its target.
- Start time
- 0.267s
- End time
- 1.367s
- Delay
- 3.8s
- Cooldown
- 11s
- Regen on Attacks
- 15.1%
- Regen on Damage
- 6%
Giant's Blood
- For every 30% of max HP lost, removes all debuffs and then regains 5% of max HP per second for 3s.
- After removing all debuffs, gains 10% damage bonus and damage reduction, which last until the end of the battle. The effect can stack 2 times.
- After removing all debuffs, gains 12% damage bonus and damage reduction, which last until the end of the battle. The effect can stack 2 times.
Alertness
- Giganto can sensitively detect enemy threats. When an enemy try to attack back row allies, Giganto will intimidate and interrupt it and cause the effect of [Terrify] for 1s. The effect can be triggered once every 10s.
- The effect can be triggered once every 9s.
- The effect can be triggered once every 8s.
Armor
Terrestrial Violence Star Surplice
- Giant's Blood recovers HP equal to 10% of max HP per second.
- The damage bonus and damage reduction effects received by Giant's Blood can stack up to 3 times.
- The last attack of Giant's Catch deals extra damage equal to 20% max HP with 100% Leech effect.
- The last attack of Giant's Catch maximizes the CD time of all targets' loop skills and removes their Cosmos.
- HP Boost
- 18%
- ATK Boost
- 15%
- DEF Boost
- 12%
- Hit
- 90
Constellation
[Gigant Exclusive]
- Additionally reduces the activation interval of Alertness by 2s.
- Additionally reduces the activation interval of Alertness by 3s.
Cyclops (3p)
Cyclops (9p)
- HP Boost
- 18.89%
- DODGE
- 96
- CRIT
- 63
- ATK Boost
- 11.1%
- Tenacity
- 114
- DEF Boost
- 26.4%
- Life Drain
- 48
Chart