Hound Asterion
Energy Steal, Soul Wolf Remnant
A Silver Saint sent on orders to kill Seiya. His methods are cruel, and he will do anything to complete his mission. He specializes in mind reading and is able to see through Seiya and Marin's attacks. However, as he was unable to read Marin's thought process, she eventually defeated him.
Energy Steal, Soul Wolf Remnant
A Silver Saint sent on orders to kill Seiya. His methods are cruel, and he will do anything to complete his mission. He specializes in mind reading and is able to see through Seiya and Marin's attacks. However, as he was unable to read Marin's thought process, she eventually defeated him.
Stats
- Rarity
- C
- Cloth kind
- Silver Saint
- Available
- Yes
- HP
- 13 310
- Speed
- 229
- P.DEF
- 450
- C.DEF
- 450
- C.ATK
- 2 110
- C.DMG
- 600
Skills
Mind Reading Bite - Trace
- Attacks 1 enemy, dealing 100% Cosmo damage 100% damage multiplier
- Attacks 1 enemy, dealing 105% Cosmo damage 105% damage multiplier
- Attacks 1 enemy, dealing 110% Cosmo damage 110% damage multiplier
- Attacks 1 enemy, dealing 115% Cosmo damage 115% damage multiplier
- Attacks 1 enemy, dealing 120% Cosmo damage 120% damage multiplier
Million Ghost Attack
- Deals 80% Cosmo damage to 1 enemy and conjures a clone to place 1 Mind Bait on the enemy. If the target is in the Weaken state, conjures a second clone and places 1 additional Mind Bait on the enemy Saint with the highest speed (Mind Bait cannot stack). 80% damage multiplier
- Deals 85% Cosmo damage to 1 enemy and conjures a clone to place 1 Mind Bait on the enemy. If the target is in the Weaken state, conjures a second clone and places 1 additional Mind Bait on the enemy Saint with the highest speed (Mind Bait cannot stack). 85% damage multiplier
- Deals 90% Cosmo damage to 1 enemy and conjures a clone to place 1 Mind Bait on the enemy. If the target is in the Weaken state, conjures a second clone and places 1 additional Mind Bait on the enemy Saint with the highest speed (Mind Bait cannot stack). 90% damage multiplier
- Deals 95% Cosmo damage to 1 enemy and conjures a clone to place 1 Mind Bait on the enemy. If the target is in the Weaken state, conjures a second clone and places 1 additional Mind Bait on the enemy Saint with the highest speed (Mind Bait cannot stack). 95% damage multiplier
- Deals 100% Cosmo damage to 1 enemy and conjures a clone to place 1 Mind Bait on the enemy. If the target is in the Weaken state, conjures a second clone and places 1 additional Mind Bait on the enemy Saint with the highest speed (Mind Bait cannot stack). 100% damage multiplier
Mind Reading Bite - Bait
- Enemies with Mind Bait have a 10% chance (+ Inflict Status Chance) to have energy (max 2) stolen from them when they act. No energy can be stolen from enemies without energy (every enemy can only be afflicted with 1 Mind Bait which lasts until their next action. Mind Bait does not work on summoned units). Has a 10% chance to steal energy.
- Enemies with Mind Bait have a 15% chance (+ Inflict Status Chance) to have energy (max 2) stolen from them when they act. No energy can be stolen from enemies without energy (every enemy can only be afflicted with 1 Mind Bait which lasts until their next action. Mind Bait does not work on summoned units). Has a 15% chance to steal energy.
- Enemies with Mind Bait have a 20% chance (+ Inflict Status Chance) to have energy (max 2) stolen from them when they act. No energy can be stolen from enemies without energy (every enemy can only be afflicted with 1 Mind Bait which lasts until their next action. Mind Bait does not work on summoned units). Has a 20% chance to steal energy.
- Enemies with Mind Bait have a 30% chance (+ Inflict Status Chance) to have energy (max 2) stolen from them when they act. No energy can be stolen from enemies without energy (every enemy can only be afflicted with 1 Mind Bait which lasts until their next action. Mind Bait does not work on summoned units). Has a 30% chance to steal energy.
- Enemies with Mind Bait have a 40% chance (+ Inflict Status Chance) to have energy (max 2) stolen from them when they act. No energy can be stolen from enemies without energy (every enemy can only be afflicted with 1 Mind Bait which lasts until their next action. Mind Bait does not work on summoned units). Has a 40% chance to steal energy.
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