Zeo Gold RangerZeo Gold Ranger
Stats
Stars
8★
Level
160
Hp
21 652
Damage
2 316
Armor
579
Accuracy
3 070
Evasion
24800.00%
Crit. chance
15.00%
Crit. dmg
130.00%
Block chance
3.00%
Block amount
0
Speed
130
Skills
Fists of GoldFists of Gold
  1. Deals 80% Damage to a single enemy.
  2. Deals 85% Damage to a single enemy.
  3. Deals 85% Damage to a single enemy. Gains 1 Armor Up (2T).
  4. Deals 90% Damage to a single enemy. Gains 1 Armor Up (2T).
  5. Deals 90% Damage to a single enemy. Gains 2 Armor Up (2T).
  6. Deals 100% Damage to a single enemy. Gains 2 Armor Up (2T).
  7. Deals 100% Damage to a single enemy. Gains 3 Armor Up (2T).
  8. Deals 120% Damage to a single enemy. Gains 3 Armor Up (2T).
  9. 10% Chance to gain an Armor Up (2T).
Gold Rush!Gold Rush!
  1. Deals 100% Damage to nearby enemies. 40% Chance to apply Evasion Up (2T).
  2. Deals 102% Damage to nearby enemies. 40% Chance to apply Evasion Up (2T).
  3. Deals 102% Damage to nearby enemies. 44% Chance to apply Evasion Up (2T).
  4. Deals 102% Damage to nearby enemies. 50% Chance to apply Evasion Up (2T).
  5. Deals 105% Damage to nearby enemies. 50% Chance to apply Evasion Up (2T).
  6. Deals 105% Damage to nearby enemies. 60% Chance to apply Evasion Up (2T).
  7. Deals 115% Damage to nearby enemies. 60% Chance to apply Evasion Up (2T).
  8. Deals 130% Damage to nearby enemies. 60% Chance to apply Evasion Up (2T).
  9. 30% Chance to Speed Up (2T).
Golden FuryGolden Fury
  1. Taunt and Deals 90% Damage to all enemies.
  2. Taunt and Deals 92% Damage to all enemies.
  3. Taunt and Deals 95% Damage to all enemies.
  4. Taunt and Deal 100% Damage to all enemies.
  5. Taunt and Deal 106% Damage to all enemies.
  6. Taunt and Deal 118% Damage to all enemies.
  7. Taunt and Deal 130% Damage to all enemies.
  8. Taunt and Deals 150% Damage to all enemies.
  9. Also gains 1 Armor Up (2T).
The Power of GoldThe Power of Gold
  1. At the start of each Gold Ranger turn, 1% Chance to gain 1 Armor Up (1T).
  2. At the start of each Gold Ranger turn, 3% Chance to gain 1 Armor Up (1T).
  3. At the start of each Gold Ranger turn, 3% Chance to gain 2 Armor Up (1T).
  4. At the start of each Gold Ranger turn, 5% Chance to gain 2 Armor Up (1T).
  5. At the start of each Gold Ranger turn, 10% Chance to gain 2 Armor Up (1T).
  6. At the start of each Gold Ranger turn, 15% Chance to gain 2 Armor Up (1T).
  7. At the start of each Gold Ranger turn, 15% Chance to gain 3 Armor Up (1T).
  8. At the start of each Gold Ranger turn, 25% Chance to gain 3 Armor Up (1T).
  9. Remove a debuff from self.
Chart