MerlynMerlyn
Stats
Active Time
2020-01-01
Job
Sorcerer
Element
Emerald
Rarity
LR+7 (SR)
Level
240
STR
4 022
DEX
4 022
MAG
4 474
STA
4 726
HP
47 260
ATK
4 474
P. DEF
4 022
M. DEF
4 478
ACC
2 011
EVD
2 012
CRIT
2 011
CRIT RES
2 363
CRIT DMG Boost
0.00%
P. CRIT DMG Cut
0.00%
M. CRIT DMG Cut
0.00%
DEF Break
0
DEF
10
PM. DEF Break
0
Debuff ACC
2 237
Debuff RES
0
Counter
0
HP Drain
0.00%
SPD
2 888
Promotes
SR+ Merlyn

SR Merlyn

SR Card

SSR Merlyn

SR+ Merlyn

SR+ Emerald

SR+ Emerald

SSR+ Merlyn

SSR Merlyn

SR+ Card

UR Merlyn

SSR+ Merlyn

SSR+ Emerald

UR+ Merlyn

UR Merlyn

SSR+ Emerald

LR Merlyn

UR+ Merlyn

SR+ Card

SR+ Card

LR+ Merlyn

LR Merlyn

SR+ Card

LR+2 Merlyn

LR+ Merlyn

SR+ Card

LR+3 Merlyn

LR+2 Merlyn

SR+ Card

LR+4 Merlyn

LR+3 Merlyn

SR+ Card

LR+5 Merlyn

LR+4 Merlyn

SR+ Card

SR+ Card

LR+6 Merlyn

LR+5 Merlyn

SR+ Card

SR+ Card

LR+7 Merlyn

LR+6 Merlyn

SR+ Card

SR+ Card

Skills
Like Master Would DoLike Master Would Do
  1. Merlyn remembers the lessons her master taught her and saves her friends—just like her master did for her long ago. If the ally with the highest ATK is afflicted with a debuff, this skill dispels 1 debuff from them. (Lv. 1)
  2. Additionally, if the target is not afflicted with a debuff, increases their ATK by 30% for 2 turns. (Lv. 81)
  3. The amount the target’s ATK increases by becomes 40%. (Lv. 161)
Vine StreamVine Stream
  1. Merlyn unleashes a stream of ivy at the enemy and sweeps them away. Anyone entangled in its vines has their power drained away. Dispels 1 buff each from the 2 enemies with the highest remaining HP percentages, and deals 1 magical attack to equal to 320% of Merlyn’s ATK to them. (Lv. 11)
  2. Additionally restores HP equal to 15% of this skill’s total damage to the ally with the lowest remaining HP percentage. (Lv. 21)
  3. The magical attack’s damage becomes equal to 380% of her ATK. (Lv. 101)
  4. The targets of the magical attack become the 3 enemies with the highest remaining HP percentages. (Lv. 181)
Apprentice Wanted!Apprentice Wanted!
  1. Merlyn asks, “W-Won’t you become...my apprentice?” At the start of each turn, if 3 or more allies are alive, this skill increases the chances to deal a critical hit of both Merlyn and 1 adjacent ally by 20%. If the number of allies who are alive is 2 or less, this skill increases the DEF of both Merlyn and 1 adjacent ally by 20%. (Lv. 41)
  2. The amounts all targets’ DEF and chances to deal a critical hit increase by each become 40%. (Lv. 121)
  3. The targets of this skill become Merlyn and 2 adjacent allies. (Lv. 201)
Master and ApprenticeMaster and Apprentice
  1. A master guides their apprentice, and protects them. If Merlyn’s remaining HP percentage is below 50%, this skill grants [Regeneration] to both her and 1 adjacent ally. Each turn, at the start of the action phase, [Regeneration] restores HP equal to 3% of a target’s max HP to them. (Lv. 61)
  2. The amount of HP restored by [Regeneration] becomes equal to 5% of a target’s max HP. (Lv. 141)
  3. The targets of this skill become Merlyn and 2 adjacent allies. (Lv. 221)
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