Normal Attack: Marvelous Sword-Dance (Modified)**Normal Attack**
Performs up to 3 consecutive strikes.
**Charged Attack**
Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.
At the end of the sequence, performs a more powerful slash.
**Plunging Attack**
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
- 1-Hit DMG
- 241.3%
- 2-Hit DMG
- 109.8%+115.3%
- 3-Hit DMG
- 343.4%
- Charged Attack Spinning DMG
- 181.7%
- Charged Attack Final DMG
- 328.62%
- Charged Attack Stamina Cost
- 40.0/s
- Max Duration
- 5.0s
- Plunge DMG
- 199.5%
- Low/High Plunge DMG
- 398.87%/498.21%
Spirit-Warding Lamp: Troubleshooter CannonDirects a Spirit-Warding Lamp to fire off a Troubleshooter Shot at opponents, dealing Electro DMG.
After the Troubleshooter Shot hits, it will create 2 After-Sales Service Rounds that will automatically track nearby opponents and deal Electro DMG.
- Troubleshooter Shot DMG
- 349.8%
- After-Sales Service Round DMG
- 75.0%
- CD
- 9.0s
Alcazarzaray's ExactitudeSummons forth the Jinni within the lamp to give the client various kinds of aid.
**Jinni**
Connects to a nearby character. The connected character will:
· Continuously restore HP based on Dori's Max HP.
· Continuously regenerate Energy.
· Be affected by Electro.
When the connector between the Jinni and the character touches opponents, it will deal one instance of Electro DMG to them every 0.4s.
Only one Jinni can exist at one time.
- Connector DMG
- 37.72%
- Continuous Healing
- 15.8% Max HP+2027
- Energy Regeneration
- 2.5
- Duration
- 12.0s
- CD
- 20.0s
- Energy Cost
- 80
An Eye for GoldAfter a character connected to the **Jinni** triggers an Electro-Charged, Superconduct, Overloaded, Quicken, Aggravate, Hyperbloom, or an Electro Swirl or Crystallize reaction, the CD of **Spirit-Warding Lamp: Troubleshooter Cannon** is decreased by 1s.
This effect can be triggered once every 3s.
Compound InterestWhen the Troubleshooter Shots or After-Sales Service Rounds from **Spirit-Warding Lamp: Troubleshooter Cannon** hit opponents, Dori will restore 5 Elemental Energy for every 100% Energy Recharge possessed.
Per Spirit-Warding Lamp: Troubleshooter Cannon, only one instance of Energy restoration can be triggered and a maximum of 15 Energy can be restored this way.
Unexpected OrderHas a 25% chance to recover some of the materials used when crafting Character and Weapon Materials.