Jesus
Stats
- Level
- 240
- Attribute
- Overseer
- Type
- DEX
- Class
- Ranger
- Grade
- Mythical
- HP
- 114 742 538
- ATK
- 8 605 997
- DEF
- 1 557 288
- CRIT Rate
- 5
- ACC
- 0
- EVA
- 0
- SPD
- 4
- Haste
- 0
Skills
Martial Arts Master
- Quickly closes in on a random enemy and deals 170% ATK as damage 3 times to nearby enemies. The last hit with the skill lands as CRIT DMG.
- Target that has taken damage at least once takes 70% increased damage.
- Damage increases by 200% ATK.
Flying Kick
- On entering combat: Launches a powerful kick against the enemy facing directly opposite, dealing 280% ATK as damage. Target hit by this skill cannot restore their Energy.
- Damage increases by 290% ATK.
- Target hit by this skill cannot restore their Energy for 5 sec.
- Damage increases by 300% ATK.
Sword and Kick
- Slashes the enemy quickly with a sword to deal 60% ATK as damage 8 times and knocks them back with a spinning kick, dealing 150% ATK as damage. Target hit by the spinning kick is stunned for 2 sec.
- Duration of stun increases to 3 sec.
- Spinning kick damage increases by 180% ATK.
Credibility
- During combat: Increases Jesus’s ATK the more surviving comrades there are. Increases by 3% for each surviving comrade.
- ATK increases by 4% for each surviving comrade.
- Damage that Jesus receives is reduced by 8% for each surviving comrade.
Jesus’s Personal Gear
- On entering combat: Increases DEF by 4% ATK.
- On entering combat: Increases DEF by 8% ATK.
- Deals 85% of Jesus’s ATK to his attacker every sec for 2 sec, reducing their HP restoration by 70%.
- Deals 85% of Jesus’s ATK to the hit target every sec for 2 sec, reducing their HP restoration by 70%.
Jesus’s Benefit
- Every 15 sec after combat starts, swiftly approaches a random enemy, dealing 200% ATK as damage to nearby enemies. After using the skill, Jesus’s basic attack damage increases by 15%, stacking up to 2 times until combat ends.
- After using the skill, Jesus’s basic attack damage increases by 20%, stacking up to 4 times.
Chart