Power of the Warrior
Stats
- HP Boost
- 29.75%
- ATK Boost
- 29.98%
- DEF Boost
- 29.75%
- Hit
- 308
- DODGE
- 314
Skills
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- When controlled, Warrior Knight can recharge 800 Cosmo immediately and recharge 2% of his max HP per sec for 3 sec. The effect is triggered every 15 sec.
- When controlled, Warrior Knight can recharge 1000 Cosmo immediately and recharge 3% of his max HP per sec for 3 sec. The effect is triggered every 15 sec.
- When controlled, Warrior Knight can recharge 1200 Cosmo immediately and recharge 4% of his max HP per sec for 3 sec. The effect is triggered every 15 sec.
- When controlled, Warrior Knight can recharge 1400 Cosmo immediately and recharge 5% of his max HP per sec for 3 sec. The effect is triggered every 15 sec.
- When controlled, Warrior Knight can recharge 1600 Cosmo immediately and recharge 6% of his max HP per sec for 3 sec. The effect is triggered every 15 sec.
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- Strengthen attributes permanently after using every arcane: increase ATK and DEF by 3%; get Leech and Dodge by 3% until the combat ends.
- Strengthen attributes permanently after using every arcane: increase ATK and DEF by 4%; get Leech and Dodge by 3% until the combat ends.
- Strengthen attributes permanently after using every arcane: increase ATK and DEF by 5%; get Leech and Dodge by 3% until the combat ends.
- Strengthen attributes permanently after using every arcane: increase ATK and DEF by 6%; get Leech and Dodge by 3% until the combat ends.
- Strengthen attributes permanently after using every arcane: increase ATK and DEF by 7%; get Leech and Dodge by 3% until the combat ends.
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- When getting DMG over 12% of max HP in one attack, change 50% of the damage to continuous loss of HP in 6 sec.
- When getting DMG over 12% of max HP in one attack, change 50% of the damage to continuous loss of HP in 7 sec.
- When getting DMG over 12% of max HP in one attack, change 50% of the damage to continuous loss of HP in 8 sec.
- When getting DMG over 12% of max HP in one attack, change 50% of the damage to continuous loss of HP in 9 sec.
- When getting DMG over 12% of max HP in one attack, change 50% of the damage to continuous loss of HP in 10 sec.