Saint Seiya Legend of JusticeSaint Seiya Legend of Justice
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Saint Seiya Legend of JusticeSaint Seiya Legend of Justice
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Miro
Miro,
Stacked Ultimate, AoE DMG
Stats
Status
Preview
Role
Assassin
Element
Darkness Knight
Stars
16★
Level
240
HP
420583
ATK
53448
DEF
7543
ATK Speed
100%
Crit Rate
2.5%
Tenacity
0.5%
Crit DMG Rate
0%
Toughness
0%
Hit
239
DODGE
0
HP Drain
0%
HEALING
0%
RH
0%
HASTE
0
DMG Boost
0%
DMG Reduced
0%
Regen on Attacks
9.86%
Regen on Damage
1.68%
Date
?
Promotes
6★ Miro

5★ Miro

5★ Miro

7★ Miro

6★ Miro

6★ Miro

8★ Miro

7★ Miro

6★ Miro

9★ Miro

8★ Miro

6★ Miro

10★ Miro

9★ Miro

6★ Miro

11★ Miro

10★ Miro

6★ Miro

12★ Miro

11★ Miro

6★ Miro

13★ Miro

12★ Miro

6★ Miro

14★ Miro

13★ Miro

6★ Miro

15★ Miro

14★ Miro

6★ Miro

16★ Miro

15★ Miro

6★ Miro

Skills
Divine Scarlet NeedleDivine Scarlet Needle
  1. Passive: Every normal attack from Miro inflicts 1 stack of [Scarlet Needle]. At 15 stacks of [Scarlet Needle], an enemy dies instantly, while a boss takes DMG equal to 1000% of Miro's ATK. Miro becomes immune to control effects and forced interruptions. For the next 4s, performs up to 9 normal attacks on the same enemy, with ATK and ATK Speed increased by 35%. The final attack knocks back all enemies for 1s.
  2. The effect lasts 4.5s.
  3. The effect lasts 5s.
  • Start time
    1.5s
  • End time
    2.133s
  • Delay
    0s
  • Cooldown
    0s
  • Regen on Attacks
    0%
  • Regen on Damage
    0%
  • Scarlet HurricaneScarlet Hurricane
    1. Miro spreads his arms, conjuring a hurricane before charging into enemy lines. The hurricane blows enemies up for 1.5s upon impact, dealing DMG equal to 110% of ATK.
    2. Deals DMG equal to 120% of Miro's ATK.
    3. Reduces any hit enemy's DEF by 40% for 1.5s.
    4. Reduce DEF by 60%.
  • Start time
    1.033s
  • End time
    1.3s
  • Delay
    4.6s
  • Cooldown
    10.5s
  • Regen on Attacks
    17.5%
  • Regen on Damage
    2.68%
  • Crimson ImpulseCrimson Impulse
    1. After each normal attack, Miro gains 1 stack of [Divine Speed] for 1s. During this time, he takes 15% less Skill DMG and has a 30% chance to resist debuffs. Gaining [Divine Speed] again won't increase its stacks, but will extend its duration.
    2. While [Divine Speed] is active, reduces Skill DMG taken by 20% and has a 40% chance to resist debuffs.
    3. While [Divine Speed] is active, reduces Skill DMG taken by 25% and has a 50% chance to resist debuffs.
    Scorpio BlessingScorpio Blessing
    1. Miro is blessed by 15 stars of Scorpio. Each critical hit grants him protection from 1 star. Lighting 5 stars triggers θ Scorpii. θ Scorpii: Forcibly purifies Miro and increases his ATK Speed by 30%, lasting until the battle ends.
    2. Lighting 10 stars triggers δ Scorpii. δ Scorpii: For the rest of the battle, each attack on the current target inflicts 1 stack of [Scarlet Needle] on 1 random other enemy.
    3. Lighting 15 stars triggers α Scorpii. α Scorpii: Further increases ATK Speed by 30%. Miro's normal attacks cannot be interrupted by any attacks.
    Armor
    Scorpio God Cloth
      1. When the ultimate skill is cast, increases ATK and ATK Speed by 50%.
      2. After Scarlet Hurricane deals DMG, inflicts 1 stack of Scarlet Needle on all enemies.
      3. The ultimate skill can perform up to 12 attacks.
      4. Even a non-critical hit grants Miro protection from 1 star of Scorpio. Every 4 normal attacks knock back all enemies for 0.5s.
  • HP Boost
    18%
  • ATK Boost
    18%
  • DEF Boost
    15%
  • HASTE
    30
  • Constellation
    1. HP Boost
      19.2%
    2. Hit
      108
    3. ATK Boost
      11.39%
    4. CRIT
      96
    5. ATK Speed
      12.89%
    6. DEF Boost
      26.4%
    7. Chart