Saint Seiya Legend of JusticeSaint Seiya Legend of Justice
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Saint Seiya Legend of JusticeSaint Seiya Legend of Justice
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Dôko
Dôko, Libra Gold Knight
Enhanced Regen, Team Boost
Stats
Role
Protector
Element
Air Knight
Stars
16★
Level
240
HP
583590
ATK
35732
DEF
10311
ATK Speed
100%
Crit Rate
1.5%
Tenacity
1.5%
Crit DMG Rate
0%
Toughness
0%
Hit
239
DODGE
0
HP Drain
0%
HEALING
0%
RH
0%
HASTE
0
DMG Boost
0%
DMG Reduced
0%
Regen on Attacks
11.6%
Regen on Damage
1.97%
Date
12/07/2022
Promotes
6★ Dôko

5★ Dôko

5★ Dôko

7★ Dôko

6★ Dôko

6★ Air Knight

6★ Air Knight

8★ Dôko

7★ Dôko

6★ Dôko

9★ Dôko

8★ Dôko

8★ Air Knight

10★ Dôko

9★ Dôko

8★ Air Knight

11★ Dôko

10★ Dôko

6★ Dôko

6★ Dôko

12★ Dôko

11★ Dôko

6★ Dôko

6★ Saint

13★ Dôko

12★ Dôko

6★ Dôko

6★ Saint

14★ Dôko

13★ Dôko

6★ Dôko

6★ Saint

15★ Dôko

14★ Dôko

6★ Dôko

8★ Saint

16★ Dôko

15★ Dôko

6★ Dôko

8★ Saint

Skills
Rozan's 100 Dragons BlowRozan's 100 Dragons Blow
  1. Release Rozan arcane; deal DMG equal to 220%of ATK to the back enemies, [Knock-Down] the enemies for 3 sec.
    [Knock-Down] refers to compulsory interruption ignoring immunity effects including [Blessed].
  2. Increase DMG to 250% of ATK.
  3. Extend the time of knock-down to 4 sec.
  • Start time
    2.34s
  • End time
    2.667s
  • Delay
    0s
  • Cooldown
    0s
  • Regen on Attacks
    0%
  • Regen on Damage
    5.2%
  • Golden ShieldGolden Shield
    1. Dôko enters [Defensive Stance]; increase DEF by 60% for 6 sec; attach a Buff to each ally; increase ATK/ATKS/Crit/Crit DMG of each ally by 15% for 6 sec.
      Become immune to control and interruption effects under [Defensive Stance]
    2. Increase DEF to 80% and increase Buff attached on allies to 20% under [Defensive Stance].
    3. Increase DEF to 100% and increase Buff attached on allies to 25% under [Defensive Stance].
    4. Increase Cosmo gaining by 100% when getting hurt under [Defensive Stance].
  • Start time
    0.001s
  • End time
    6s
  • Delay
    2.9s
  • Cooldown
    10s
  • Regen on Attacks
    21.3%
  • Regen on Damage
    0%
  • RejuvenationRejuvenation
    1. Recharge 6% of lost HP every 2 sec. When Dôko’s HP is below 30%, recharge 30% of max HP immediately. It can be triggered once only in combat.
    2. After triggering the effect, recharge 5% of max HP per sec for 5 sec.
    3. After triggering the effect, provide this continuous healing effect to an ally with lowest HP.
    Blessing of GodBlessing of God
    1. When get hurt no more than 8% of max HP in one attack, reduce the DMG by 40%.
    2. When get hurt no more than 9% of max HP in one attack, trigger the effect of DMG reduction; reduce the DMG by 45%.
    3. When get hurt no more than 10% of max HP in one attack, trigger the effect of DMG reduction; reduce the DMG by 50%.
    Armor
    Libra Gold Cloth
      1. Gold Shield grants each ally 2 random buffs (ATK/ATKS/Crit/Crit DMG)
      2. Applies Rejuvenation (the heal over time effect only) to a Front row ally upon the start of battle.
      3. Golden Shield provides buffs of the 4 types(ATK/ATKS/Crit/Crit DMG) to allies, no need to keep the status of raising the shield.
      4. Doubles the heal over time effect of Rejuvenation. Rejuvenation can be triggered 2 times in a battle.
  • HP Boost
    30%
  • DEF Boost
    30%
  • CRIT
    90
  • Tenacity
    90
  • Constellation
    [Libra Exclusive]
      Stand as Mountains (3p)Stand as Mountains (3p)
      1. When the combat begins, increase max HP equal to 500% of ATK.
      Stand as Mountains (9p)Stand as Mountains (9p)
      1. When the combat begins, increase max HP equal to 1000% of ATK. When Dôko deals DMG, add extra DMG equal to 2% of his max HP.
  • HP Boost
    18.6%
  • RH
    9.89%
  • ATK Boost
    7.5%
  • Toughness
    132
  • DEF Boost
    42.89%
  • ATK Speed
    7.5%
  • Chart