Saint Seiya Cosmo FantasySaint Seiya Cosmo Fantasy
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Saint Seiya Cosmo FantasySaint Seiya Cosmo Fantasy
SaintsXPEvolution
Scorpio God Cloth Miro (ACE/Spear)Scorpio God Cloth Miro (ACE/Spear), A Vitality-type Gold Saint who can inflict Stun+ and whose attacks inflict both Physical and Fury DMG
Stats
Rarity
★★★★★
Level
150
Class Pr.
ARAYASHIKI +3
Lane
Front
Type
Vitality
Power
110337 / 144968
Vitality Growth Rate
36 (20)
Aura Growth Rate
36 (20)
Tech. Growth Rate
11.2 (4.9)
Vitality
6841
Aura
6050
Technique
2285
Max HP
405824 / 522376
Phys. Attack
19450 / 30238
Fury Attack
18936 / 30576
Phys. Defense
15426 / 17998
Fury Resistance
15488 / 17715
Phys. Critical
1384 / 2950
Fury Critical
406 / 790
Null Phys. Defense
7498 / 8558
Null Fury Resistance
7498 / 8600
HP Drain
90
Accuracy
402 / 492
Evasion
329 / 365
HP Recovery
8290
Cosmo Recovery
52
Cosmo Cost Reduction
0
Silence Resistance
0
Charge Skill Damage Inflicted Increase
109%
Charge Skill Damage Received Decrease
148.8%
Cloth kind
Gold Saints
Active Time
14/05/2021
Skills
Divine Scarlet Needle Antares (Spear)Divine Scarlet Needle Antares (Spear)
  • Deals powerful blows with Scarlet Needle on 1 to 5 random enemies, inflicting Physical and Fury Type damage once each. Inflicts increased damage to enemies with 50% or lower HP. [Physical Type] -This skill pierces opponents' barriers. -Becomes invincible while this skill is active.
  • Damage +92000 @150
Divine RestrictionDivine Restriction
  • Activates only after using his Charge Skill. Removes buffs and inflicts Stun+ on the enemy with the lowest HP and surrounding enemies. [Physical Type] -This attack will be performed once each in both Physical Type and Fury Type. -Status ailments with + effect cannot be nullified by effects that nullify or remove status ailments.
Divine Scarlet NeedleDivine Scarlet Needle
  • Upon learning this skill, basic attack becomes "Divine Scarlet Needle". Shoots 8 Scarlet Needles at random enemies inflicting either Physical or Fury Damage. Damage of this skill increases with each use of his Charge Skill. [Physical Type] -This skill pierces opponents' barriers. -This attack will be performed 4 times each in both Physical Type and Fury Type.
  • Damage +7500 @150
  • Increases damage by 7500 @150 every time the Charge Skill is used.
Guardian of Scorpio PalaceGuardian of Scorpio Palace
  • Miro, who is the Guardian of Scorpio Palace, ignores Physical Defense and Fury Resistance when inflicting damage. Also, he can survive with 1 HP if damage exceeds remaining HP three times and also recover HP. [Physical Type] -Always in effect.
  • 1x HP recovery amount 340000 @150
Combo Plus IVCombo Plus IV
  • Gets additional Combos during a battle. [Max Level: 7] Note: Combo Plus effect can be stacked. Note: Only activated when this character is included in the Attack party.
  • Number of Combos +10 @7
Cosmo Charge IIICosmo Charge III
  • Increases own Cosmo Gauge at the start of a battle. [Max Level: 10] Note: Only activates when assigned as a Attack Saint.
  • Increases own Cosmos Gauge at the start of battle by 60 @10
Chart