Scorpio God Cloth Miro (ACE/Spear), A Vitality-type Gold Saint who can inflict Stun+ and whose attacks inflict both Physical and Fury DMG
Stats
- Rarity
- ★★★★★
- Level
- 150
- Class Pr.
- ARAYASHIKI +3
- Lane
- Front
- Type
- Vitality
- Power
- 110337 / 144968
- Vitality Growth Rate
- 36 (20)
- Aura Growth Rate
- 36 (20)
- Tech. Growth Rate
- 11.2 (4.9)
- Vitality
- 6841
- Aura
- 6050
- Technique
- 2285
- Max HP
- 405824 / 522376
- Phys. Attack
- 19450 / 30238
- Fury Attack
- 18936 / 30576
- Phys. Defense
- 15426 / 17998
- Fury Resistance
- 15488 / 17715
- Phys. Critical
- 1384 / 2950
- Fury Critical
- 406 / 790
- Null Phys. Defense
- 7498 / 8558
- Null Fury Resistance
- 7498 / 8600
- HP Drain
- 90
- Accuracy
- 402 / 492
- Evasion
- 329 / 365
- HP Recovery
- 8290
- Cosmo Recovery
- 52
- Cosmo Cost Reduction
- 0
- Silence Resistance
- 0
- Charge Skill Damage Inflicted Increase
- 109%
- Charge Skill Damage Received Decrease
- 148.8%
- Cloth kind
- Gold Saints
- Active Time
- 14/05/2021
Skills
Divine Scarlet Needle Antares (Spear)
- Deals powerful blows with Scarlet Needle on 1 to 5 random enemies, inflicting Physical and Fury Type damage once each. Inflicts increased damage to enemies with 50% or lower HP. [Physical Type] -This skill pierces opponents' barriers. -Becomes invincible while this skill is active.
- Damage +92000 @150
Divine Restriction
- Activates only after using his Charge Skill. Removes buffs and inflicts Stun+ on the enemy with the lowest HP and surrounding enemies. [Physical Type] -This attack will be performed once each in both Physical Type and Fury Type. -Status ailments with + effect cannot be nullified by effects that nullify or remove status ailments.
Divine Scarlet Needle
- Upon learning this skill, basic attack becomes "Divine Scarlet Needle". Shoots 8 Scarlet Needles at random enemies inflicting either Physical or Fury Damage. Damage of this skill increases with each use of his Charge Skill. [Physical Type] -This skill pierces opponents' barriers. -This attack will be performed 4 times each in both Physical Type and Fury Type.
- Damage +7500 @150
- Increases damage by 7500 @150 every time the Charge Skill is used.
Guardian of Scorpio Palace
- Miro, who is the Guardian of Scorpio Palace, ignores Physical Defense and Fury Resistance when inflicting damage. Also, he can survive with 1 HP if damage exceeds remaining HP three times and also recover HP. [Physical Type] -Always in effect.
- 1x HP recovery amount 340000 @150
Combo Plus IV
- Gets additional Combos during a battle. [Max Level: 7] Note: Combo Plus effect can be stacked. Note: Only activated when this character is included in the Attack party.
- Number of Combos +10 @7
Cosmo Charge III
- Increases own Cosmo Gauge at the start of a battle. [Max Level: 10] Note: Only activates when assigned as a Attack Saint.
- Increases own Cosmos Gauge at the start of battle by 60 @10
Chart