Scorpio Miro (SSE), A Vitality-type Gold Saint who can reduce enemy Cosmo Gauge, with multiple skills attacking the farthest enemy
Stats
- Rarity
- ★★★★★
- Level
- 150
- Class Pr.
- ARAYASHIKI +3
- Lane
- Back
- Type
- Vitality
- Power
- 79982 / 115582
- Vitality Growth Rate
- 29.9 (2.5)
- Aura Growth Rate
- 16.1 (1.9)
- Tech. Growth Rate
- 13 (1.7)
- Vitality
- 5975
- Aura
- 3128
- Technique
- 2694
- Max HP
- 160203 / 261131
- Phys. Attack
- 17918 / 28010
- Fury Attack
- 9022 / 22690
- Phys. Defense
- 9841 / 12260
- Fury Resistance
- 9235 / 11423
- Phys. Critical
- 1641 / 3162
- Fury Critical
- 50 / 479
- Null Phys. Defense
- 7675 / 8741
- Null Fury Resistance
- 7450 / 8552
- HP Drain
- 100
- Accuracy
- 392 / 467
- Evasion
- 349 / 379
- HP Recovery
- 5650
- Cosmo Recovery
- 86
- Cosmo Cost Reduction
- 0
- Silence Resistance
- 0
- Charge Skill Damage Inflicted Increase
- 109%
- Charge Skill Damage Received Decrease
- 148.8%
- Cloth kind
- Gold Saints
- Active Time
- 29/01/2019
Skills
Scarlet Needle Antares
- Makes a fierce thrust attack with Barrier-nullifying effect at the farthest enemy and surrounding enemies, causing damage that ignores Physical Defense. Disables hit enemies. [Physical Type]
- Damage +31000 @150
Scarlet Needle
- Strikes at the farthest enemy with an excruciating Scarlet Needle attack, inflicting Physical Damage on enemies in a straight line. Reduces hit enemies' Cosmo Gauge and increases their Cooldown time. Also temporarily reduces own received damage after this skill is activated. [Physical Type]
- Damage +19850 @150
- Decreases received damage by 19850% @150.
Restriction
- Disables the farthest enemy and surrounding enemies and inflicts Physical Damage by interfering with Cosmos circulating inside their bodies. Also cancels hit enemies' Charge Skills once for a set period of time and stuns them. [Physical Type] -This skill pierces opponents' barriers. -Stun effect activates when a Charge Skill is canceled. -Already activated Charge Skills won’t be canceled. -Revival effect skills won't be canceled.
- Damage +13300 @150
- Disable rate increased according to Skill Level, and Lv. is lower than 150 or lower, always causes Disable.
Gold Saint’s Justice
- Resolved in his duty as a Saint to defeat the enemy, increases all allies' Physical Attack and Fury Attack. Also nullifies Taunt for himself. [Fury Type] -Always in effect.
- Always in effect: Team Physical Attack +2700 @150
- Always in effect: Team Fury Attack +2700 @150
- Inhibits 2700% @150 of received Taunt effect.
Score Plus BT II (Intensive)
- Increases Crusade Score earned during a battle. [Max Level: 20] Note: Score Plus BT effect can be stacked. Note: Only activated when this character is included in the Attack party.
- Earned Crusade Score +17% @20
Combo Plus II
- Gets additional Combos during a battle. [Max Level: 5] Note: Combo Plus effect can be stacked. Note: Only activated when this character is included in the Attack party.
- Number of Combos +6 @5
Chart