Virgo AsmitaVirgo Asmita
Eliminates evil with the \ntreasures of heavens.
The Virgo Gold Saint is known as "The Man Closest to Godhood". One day before the Holy War, Asmita remained hesitant to join the battle. But after meeting with Athena, he gained an insight into the truth of the world. Later during the war, Asmita sacrificed himself to create the Sapindus beads, preventing the Specters from being constantly resurrected and changing the course of the battle.
Stats
Редкость
A
Cloth kind
Gold Saint
Available
Yes
HP
15 600
Speed
335
Защита
433
Косм. ЗЩТ
483
C.ATK
2 772
КОСМ. УРОН
800
Skills
Превосходство небес над злыми духамиПревосходство небес над злыми духами
  1. Deals 80% C.DMG to a single target and gains 5 fruits. Deals 80% C.DMG to a single target and gains 5 Sapindus fruits.
  2. Deals 90% C.DMG to a single target and gains 6 fruits. Deals 90% C.DMG to a single target and gains 6 Sapindus fruits.
  3. Deals 100% C.DMG to a single target and gains 7 fruits. Deals 100% C.DMG to a single target and gains 7 Sapindus fruits.
  4. Deals 120% C.DMG to a single target with 30% Life Steal and gains 9 fruits. Deals 120% C.DMG to a single target with 30% Life Steal and gains 9 Sapindus fruits.
  5. Deals 150% C.DMG to a single target with 50% Life Steal and gains 11 fruits. Deals 150% C.DMG to a single target with 50% Life Steal and gains 11 Sapindus fruits.
Treasures of HeavensTreasures of Heavens
  1. Asmita gains 12 fruits immediately. The main target has a 35% (+ Status HIT) chance to be marked with a Treasures of Heavens seal for 1 round, which bans them from taking action outside of their turn. Meanwhile, all targets have a 20% (+ Status HIT) chance to be inflicted with Hush for 1 action round and forbidden from being resurrected for 1 round. When either of the effects takes place, Asmita will deal damage equal to 60% of his C.ATK to the main target and gain 6 fruits. After the damage is dealt, future damage taken by the main target will increase by 15% (lasts for 1 round; can be purified). 60% C.DMG; gains 12 Sapindus fruits immediately; the main target has a 35% (+ Status HIT) chance of getting banned from taking action outside of their turn; all targets have a 20% (+ Status HIT) chance to be inflicted with Hush and forbidden from being resurrected. When either of the effects takes place, Asmita will gain 6 Sapindus fruits. Once the damage is dealt, damage taken by the main target will increase by 15%.
  2. Asmita gains 16 fruits immediately. The main target has a 40% (+ Status HIT) chance to be marked with a Treasures of Heavens seal for 1 round, which bans them from taking action outside of their turn. Meanwhile, all targets have a 25% (+ Status HIT) chance to be inflicted with Hush for 1 action round and forbidden from being resurrected for 1 round. When either of the effects takes place, Asmita will deal damage equal to 70% of his C.ATK to the main target and gain 8 fruits. After the damage is dealt, future damage taken by the main target will increase by 18% (lasts for 1 round; can be purified). 70% C.DMG; gains 16 Sapindus fruits immediately; the main target has a 40% (+ Status HIT) chance of getting banned from taking action outside of their turn; all targets have a 25% (+ Status HIT) chance to be inflicted with Hush and forbidden from being resurrected. When either of the effects takes place, Asmita will gain 8 Sapindus fruits. Once the damage is dealt, damage taken by the main target will increase by 18%.
  3. Asmita gains 20 fruits immediately. The main target has a 45% (+ Status HIT) chance to be marked with a Treasures of Heavens seal for 1 round, which bans them from taking action outside of their turn. Meanwhile, all targets have a 30% (+ Status HIT) chance to be inflicted with Hush for 1 action round and forbidden from being resurrected for 1 round. When either of the effects takes place, Asmita will deal damage equal to 80% of his C.ATK to the main target and gain 10 fruits. After the damage is dealt, future damage taken by the main target will increase by 21% (lasts for 1 round; can be purified). 80% C.DMG; gains 20 Sapindus fruits immediately; the main target has a 45% (+ Status HIT) chance of getting banned from taking action outside of their turn; all targets have a 30% (+ Status HIT) chance to be inflicted with Hush and forbidden from being resurrected. When either of the effects takes place, Asmita will gain 10 Sapindus fruits. Once the damage is dealt, damage taken by the main target will increase by 21%.
  4. Asmita gains 25 fruits immediately. The main target has a 55% (+ Status HIT) chance to be marked with a Treasures of Heavens seal for 1 round, which bans them from taking action outside of their turn. Meanwhile, all targets have a 35% (+ Status HIT) chance to be inflicted with Mute for 1 action round and forbidden from being resurrected for 1 round. When either of the effects takes place, Asmita will deal damage equal to 90% of his C.ATK to the main target and gain 12 fruits. After the damage is dealt, future damage taken by the main target will increase by 25% (lasts for 1 round; can be purified). 90% C.DMG; gains 25 Sapindus fruits immediately; the main target has a 55% (+ Status HIT) chance of getting banned from taking action outside of their turn; all targets have a 35% (+ Status HIT) chance to be inflicted with Mute and forbidden from being resurrected. When either of the effects takes place, Asmita will gain 12 Sapindus fruits. Once the damage is dealt, damage taken by the main target will increase by 25%.
  5. Asmita gains 30 fruits immediately. The main target has a 65% (+ Status HIT) chance to be marked with a Treasures of Heavens seal for 1 round, which bans them from taking action outside of their turn. Meanwhile, all targets have a 40% (+ Status HIT) chance to be inflicted with Mute for 1 action round and forbidden from being resurrected for 1 round. When either of the effects takes place, Asmita will deal damage equal to 120% of his C.ATK to the main target and gain 14 fruits. After the damage is dealt, future damage taken by the main target will increase by 30% (lasts for 1 round; can be purified). 120% C.DMG; gains 30 Sapindus fruits immediately; the main target has a 65% (+ Status HIT) chance of getting banned from taking action outside of their turn; all targets have a 40% (+ Status HIT) chance to be inflicted with Mute and forbidden from being resurrected. When either of the effects takes place, Asmita will gain 14 Sapindus fruits. Once the damage is dealt, damage taken by the main target will increase by 30%.
АчалаАчала
  1. Gains 1 Sapindus fruit each time a unit takes action. When an ally unit takes action, the skill has a 20% chance to purify a random debuff on them; Asmita will gain 6 fruits. Once he accumulates 108 fruits, he will cast Acala the Immovable immediately, creating a Shield equal to 68% of his C.ATK (lasts for 2 rounds) for all his allies. Subsequently, the amount of Sapindus fruits he owns will decrease by 108. Gains 1 Sapindus fruit each time a unit takes action; a 20% chance to purify a debuff and gains 6 Sapindus fruits; casting Acala the Immovable will create a Shield equal to 68% of his C.ATK.
  2. Gains 2 Sapindus fruits each time a unit takes action. When an ally unit takes action, the skill has a 25% chance to purify a random debuff on them; Asmita will gain 8 fruits. Once he accumulates 108 fruits, he will cast Acala the Immovable immediately, creating a Shield equal to 78% of his C.ATK (lasts for 2 rounds) for all his allies. Subsequently, the amount of Sapindus fruits he owns will decrease by 108. Gains 2 Sapindus fruits each time a unit takes action; a 25% chance to purify a debuff and gains 8 Sapindus fruits; casting Acala the Immovable will create a Shield equal to 78% of his C.ATK.
  3. Gains 3 Sapindus fruits each time a unit takes action. When an ally unit takes action, the skill has a 30% chance to purify a random debuff on them; Asmita will gain 10 fruits. Once he accumulates 108 fruits, he will cast Acala the Immovable immediately, creating a Shield equal to 88% of his C.ATK (lasts for 2 rounds) for all his allies. Subsequently, the amount of Sapindus fruits he owns will decrease by 108. Gains 3 Sapindus fruits each time a unit takes action; a 30% chance to purify a debuff and gains 10 Sapindus fruits; casting Acala the Immovable will create a Shield equal to 88% of his C.ATK.
  4. Gains 4 Sapindus fruits each time a unit takes action. When an ally unit takes action, the skill has a 40% chance to purify a random debuff on them; Asmita will gain 12 fruits. Once he accumulates 108 fruits, he will cast Acala the Immovable immediately, creating a Shield equal to 98% of his C.ATK (lasts for 2 rounds) for all his allies. Subsequently, the amount of Sapindus fruits he owns will decrease by 108. Gains 4 Sapindus fruits each time a unit takes action; a 40% chance to purify a debuff and gains 12 Sapindus fruits; casting Acala the Immovable will create a Shield equal to 98% of his C.ATK.
  5. Gains 5 Sapindus fruits each time a unit takes action. When an ally unit takes action, the skill has a 50% chance to purify a random debuff on them; Asmita will gain 14 fruits. Once he accumulates 108 fruits, he will cast Acala the Immovable immediately, creating a Shield equal to 108% of his C.ATK (lasts for 2 rounds) for all his allies. Subsequently, the amount of Sapindus fruits he owns will decrease by 108. Gains 5 Sapindus fruits each time a unit takes action; a 50% chance to purify a debuff and gains 14 Sapindus fruits; casting Acala the Immovable will create a Shield equal to 108% of his C.ATK.
Шесть мировШесть миров
  1. Everything is connected. In Asmita's presence, whenever an enemy is affected by statuses that can be dispelled, the damage they take will increase by 1.5%. When an ally is affected by statuses that can be purified, the damage they deal will increase by 1.5%. These two effects can be stacked up to 3 times and last for 2 action rounds.
    Asmita starts off with 12 Sapindus fruits. Increases the damage taken by 1.5%; increases the damage dealt by 1.5%; up to 3 stacks; starts off with 12 Sapindus fruits.
  2. Everything is connected. In Asmita's presence, whenever an enemy is affected by statuses that can be dispelled, the damage they take will increase by 1.8%. When an ally is affected by statuses that can be purified, the damage they deal will increase by 1.8%. These two effects can be stacked up to 3 times and last for 2 action rounds.
    Asmita starts off with 18 Sapindus fruits. Increases the damage taken by 1.8%; increases the damage dealt by 1.8%; up to 3 stacks; starts off with 18 Sapindus fruits.
  3. Everything is connected. In Asmita's presence, whenever an enemy is affected by statuses that can be dispelled, the damage they take will increase by 2%. When an ally is affected by statuses that can be purified, the damage they deal will increase by 2%. These two effects can be stacked up to 4 times and last for 2 action rounds.
    Asmita starts off with 24 Sapindus fruits. Each fruit increases Asmita's C.ATK by 0.3%. Increases the damage taken by 2%; increases the damage dealt by 2%; up to 4 stacks; starts off with 24 Sapindus fruits, each increasing C.ATK by 0.3%.
  4. Everything is connected. In Asmita's presence, whenever an enemy is affected by statuses that can be dispelled, the damage they take will increase by 2.5%. When an ally is affected by statuses that can be purified, the damage they deal will increase by 2.5%. These two effects can be stacked up to 4 times and last for 2 action rounds.
    Asmita starts off with 30 Sapindus fruits. Each fruit increases Asmita's C.ATK by 0.5%. Increases the damage taken by 2.5%; increases the damage dealt by 2.5%; up to 4 stacks; starts off with 30 Sapindus fruits, each increasing C.ATK by 0.5%.
  5. Everything is connected. In Asmita's presence, whenever an enemy is affected by statuses that can be dispelled, the damage they take will increase by 3%. When an ally is affected by statuses that can be purified, the damage they deal will increase by 3%. These two effects can be stacked up to 5 times and last for 2 action rounds.
    Asmita starts off with 36 Sapindus fruits. Each fruit increases Asmita's C.ATK by 0.7%. Increases the damage taken by 3%; increases the damage dealt by 3%; up to 5 stacks; starts off with 36 Sapindus fruits, each increasing C.ATK by 0.7%.
Chart