Mystic Blue Ranger
Stats
- Stars
- 8★
- Level
- 160
- Hp
- 15 513
- Damage
- 2 719
- Armor
- 680
- Accuracy
- 3 664
- Evasion
- 24800.00%
- Crit. chance
- 18.00%
- Crit. dmg
- 136.00%
- Block chance
- 3.00%
- Block amount
- 0
- Speed
- 150
Skills
Spinning Water Kick
- Deals 60% Damage to a single enemy.
- Deals 70% Damage to a single enemy.
- Deals 70% Damage to a single enemy. Gains 1 Critical Chance Up (2T).
- Deals 80% Damage to a single enemy. Gains 1 Critical Chance Up (2T).
- Deals 80% Damage to a single enemy. Gains 2 Critical Chance Up (2T).
- Deals 95% Damage to a single enemy. Gains 2 Critical Chance Up (2T).
- Deals 95% Damage to a single enemy. Gains 3 Critical Chance Up (2T).
- Deals 120% Damage to a single enemy. Gains 3 Critical Chance Up (2T).
- Also, gains 1 Critical Damage Up (2T).
Sacred Aqua Touch
- Heals 5% Max HP of every Allie (including herself).
- Heals 7% Max HP of every Allie (including herself).
- Heals 9% Max HP of every Allie (including herself).
- Heals 12% Max HP of every Allie (including herself).
- Heals 15% Max HP of every Allie (including herself).
- Heals 20% Max HP of every Allie (including herself).
- Heals 30% Max HP of every Allie (including herself).
- Heals 40% Max HP of every Allie (including herself).
- Also, remove a Madison debuff.
Blue Aqua Drills
- Deals 60% Damage to all enemies and Gains 1 Critical Chance Up (2T).
- Deals 65% Damage to all enemies and Gains 1 Critical Chance Up (2T).
- Deals 65% Damage to all enemies and Gains 2 Critical Chance Up (2T).
- Deals 75% Damage to all enemies and Gains 2 Critical Chance Up (2T).
- Deals 90% Damage to all enemies and Gains 2 Critical Chance Up (2T).
- Deals 90% Damage to all enemies and Gains 3 Critical Chance Up (2T).
- Deals 105% Damage to all enemies and Gains 3 Critical Chance Up (2T).
- Deals 120% Damage to all enemies and Gains 3 Critical Chance Up (2T).
- Also, deals 10% Damage extra to all enemies.
Healing Currents
- At the start of each Madison turn, have a 30% chance to heal an ally of 10% Max HP.
- At the start of each Madison turn, have a 32% chance to heal an ally of 10% Max HP.
- At the start of each Madison turn, have a 35% chance to heal an ally of 10% Max HP.
- At the start of each Madison turn, have a 35% chance to heal an ally of 15% Max HP.
- At the start of each Madison turn, have a 40% chance to heal an ally of 15% Max HP.
- At the start of each Madison turn, have a 50% chance to heal an ally of 15% Max HP.
- At the start of each Madison turn, have a 60% chance to heal an ally of 15% Max HP.
- At the start of each Madison turn, have a 60% chance to heal an ally of 25% Max HP.
- Also, gains 2 Armor Up (2T).
Chart