VentiVenti, One of the many bards of Mondstadt, who freely wanders the city's streets and alleys.
Stats
Level
90
Ascension
6
HP
10 531
Attack
263
Defense
668
Skills
Normal Attack: Divine MarksmanshipNormal Attack: Divine Marksmanship
**Normal Attack** Performs up to 6 consecutive shots with a bow. **Charged Attack** Performs a more precise **Aimed Shot** with increased DMG. While aiming, favorable winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo DMG. **Plunging Attack** Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
  • 1-Hit DMG
    59.2%+{param1:F1P}
  • 2-Hit DMG
    128.9%
  • 3-Hit DMG
    152.2%
  • 4-Hit DMG
    75.7%+{param4:F1P}
  • 5-Hit DMG
    147.2%
  • 6-Hit DMG
    206.2%
  • Aimed Shot
    127.4%
  • Fully-Charged Aimed Shot
    303.55%
  • Plunge DMG
    152.0%
  • Low/High Plunge DMG
    303.90%/379.59%
  • Skyward SonnetSkyward Sonnet
    O wind upon which all hymns and songs fly, bear these earth-walkers up into the sky! **Press** Summons a Wind Domain at the opponent's location, dealing AoE Anemo DMG and launching opponents into the air. **Hold** Summons an even larger Wind Domain with Venti as the epicenter, dealing AoE Anemo DMG and launching affected opponents into the air. After unleashing the Hold version of this ability, Venti rides the wind into the air. Opponents hit by Skyward Sonnet will fall to the ground slowly.
  • Press DMG
    655.50%
  • Press CD
    6.0s
  • Hold DMG
    902.50%
  • CD (hold)
    15.0s
  • Wind's Grand OdeWind's Grand Ode
    Fires off an arrow made of countless coalesced winds, creating a huge Stormeye that sucks in opponents and deals continuous Anemo DMG. **Elemental Absorption** If the Stormeye comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional elemental DMG of that type. Elemental Absorption may only occur once per use.
  • DoT
    89.3%
  • Additional Elemental DMG
    44.7%
  • Duration
    8.0s
  • CD
    15.0s
  • Energy Cost
    60
  • Embrace of WindsEmbrace of Winds
    Holding **Skyward Sonnet** creates an upcurrent that lasts for 20s.
    StormeyeStormeye
    Regenerates 15 Energy for Venti after the effects of **Wind's Grand Ode** end. If an Elemental Absorption occurred, this also restores 15 Energy to all characters of that corresponding element in the party.
    WindriderWindrider
    Decreases gliding Stamina consumption for your own party members by 20%. Not stackable with Passive Talents that provide the exact same effects.
    Constellations
    C1
    Fires 2 additional arrows per **Aimed Shot**, each dealing 33% of the original arrow's DMG.
    C2
    **Skyward Sonnet** decreases opponents' Anemo RES and Physical RES by 12% for 10s. Opponents launched by **Skyward Sonnet** suffer an additional 12% Anemo RES and Physical RES decrease while airborne.
    C3
    Increases the Level of **Wind's Grand Ode** by 3. Maximum upgrade level is 15.
    C4
    When Venti picks up an Elemental Orb or Particle, he receives a 25% Anemo DMG Bonus for 10s.
    C5
    Increases the Level of **Skyward Sonnet** by 3. Maximum upgrade level is 15.
    C6
    Targets who take DMG from **Wind's Grand Ode** have their Anemo RES decreased by 20%. If an Elemental Absorption occurred, then their RES towards the corresponding Element is also decreased by 20%.
    Chart