Diluc, The tycoon of a winery empire in Mondstadt, unmatched in every possible way.
Stats
- Level
- 90
- Ascension
- 6
- HP
- 12 980
- Attack
- 334
- Defense
- 783
Skills
Normal Attack: Tempered Sword
**Normal Attack**
Performs up to 4 consecutive strikes.
**Charged Attack**
Drains Stamina over time to perform continuous slashes.
At the end of the sequence, performs a more powerful slash.
**Plunging Attack**
Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.- 1-Hit DMG
- 260.6%
- 2-Hit DMG
- 254.6%
- 3-Hit DMG
- 287.1%
- 4-Hit DMG
- 389.34%
- Charged Attack Cyclic DMG
- 199.9%
- Charged Attack Final DMG
- 362.35%
- Charged Attack Stamina Cost
- 40.0/s
- Max Duration
- 5.0s
- Plunge DMG
- 239.4%
- Low/High Plunge DMG
- 478.65%/597.86%
Searing Onslaught
Performs a forward slash that deals Pyro DMG.
This skill can be consecutively used 3 times.
Enters CD if not cast again within a short period.- 1-Hit DMG
- 224.2%
- 2-Hit DMG
- 231.8%
- 3-Hit DMG
- 305.90%
- CD
- 10.0s
Dawn
Releases intense flames to knock back nearby opponents, dealing Pyro DMG. The flames then converge into the weapon, summoning a Phoenix that flies forward and deals massive Pyro DMG to all opponents in its path. The Phoenix explodes upon reaching its destination, causing a large amount of AoE Pyro DMG.
The searing flames that run down his blade cause it to be infused with Pyro.- Slashing DMG
- 484.50%
- DoT
- 142.5%
- Explosion DMG
- 484.50%
- CD
- 12.0s
- Infusion Duration
- 8.0s
- Energy Cost
- 40
Relentless
Diluc's Charged Attack Stamina Cost is decreased by 50%, and its duration is increased by 3s.Blessing of Phoenix
The Pyro Infusion provided by **Dawn** lasts for 4s longer. Additionally, Diluc gains 20% Pyro DMG Bonus during the duration of this effect.Tradition of the Dawn Knight
Refunds 15% of the ore used when crafting Claymore-type weapons.Constellations
C1
Diluc deals 15% more DMG to opponents whose HP is above 50%.C2
When Diluc takes DMG, his ATK increases by 10% and his ATK SPD increases by 5%. Lasts for 10s.
This effect can stack up to 3 times and can only occur once every 1.5s.C3
Increases the Level of **Searing Onslaught** by 3.
Maximum upgrade level is 15.C4
Casting **Searing Onslaught** in rhythm greatly increases damage dealt.
2s after casting **Searing Onslaught**, casting the next Searing Onslaught in the combo deals 40% additional DMG. This effect lasts for 2s.C5
Increases the Level of **Dawn** by 3.
Maximum upgrade level is 15.C6
After casting **Searing Onslaught**, the next 2 Normal Attacks within the next 6s will have their DMG and ATK SPD increased by 30%.
Additionally, Searing Onslaught will not interrupt the Normal Attack combo.Chart