Normal Attack: Sharpshooter**Normal Attack**
Performs up to 5 consecutive shots with a bow.
**Charged Attack**
Performs a more precise **Aimed Shot** with increased DMG.
While aiming, flames will accumulate on the arrowhead. A fully charged flaming arrow will deal Pyro DMG.
**Plunging Attack**
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
- 1-Hit DMG
- 96.6%
- 2-Hit DMG
- 96.6%
- 3-Hit DMG
- 124.2%
- 4-Hit DMG
- 126.5%
- 5-Hit DMG
- 158.7%
- Aimed Shot
- 117.3%
- Fully-Charged Aimed Shot
- 294.50%
- Plunge DMG
- 152.0%
- Low/High Plunge DMG
- 303.90%/379.59%
Explosive PuppetThe ever-reliable Baron Bunny takes the stage.
**Baron Bunny**
·Continuously taunts the enemy, drawing their fire.
·Baron Bunny's HP scales with Amber's Max HP.
·When destroyed or when its timer expires, Baron Bunny explodes, dealing AoE Pyro DMG.
**Hold**
Adjusts the throwing direction of Baron Bunny.
The longer the button is held, the further the throw.
- Inherited HP
- 98.2%
- Explosion DMG
- 292.60%
- CD
- 15.0s
Fiery RainFires off a shower of arrows, dealing continuous AoE Pyro DMG.
- Fiery Rain DMG Per Wave
- 66.7%
- Total Fiery Rain DMG
- 1200.42%
- Duration
- 2.0s
- CD
- 12.0s
- Energy Cost
- 40
Every Arrow Finds Its TargetIncreases the CRIT Rate of **Fiery Rain** by 10% and widens its AoE by 30%.
Precise ShotAimed Shot hits on weak points increase ATK by 15% for 10s.
Gliding ChampionDecreases gliding Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.